Augmented reality is a technological technique that superimposes a computer-generated image onto a person's view of the real world. According to one source, augmented reality is also defined as a mix of actions intended to improve a person's awareness of the real environment by creating virtual impressions on live images or videos. It is the result of an enhanced and complex vision of the world. The real power of augmented reality as a learning device is its ability to allow students to see the world around them in new ways. It helps people engage with real problems in a context with which students are already connected (Ennakr et al.). This article will discuss augmented reality technology in education and how it can improve teaching and learning. Augmented reality balances different capabilities of smartphones such as GPS and camera to create a kind of immersion in the physical atmosphere, providing teachers with an important device for learning and teaching. Engagement makes people feel that they are participating in a realistic and complete experience. Digital immersion was made possible by interactive media. All the more so, a virtual immersive work is based on style strategies that combine action, sensorial and symbolic factors, which make people believe they are inside a digitally enhanced environment. Research reveals that engaging in a digital atmosphere improves instruction in three ways: collocating learning, transfer, and enabling multiple viewpoints. Additionally, augmented reality has the power to improve environmental sensitivity. In turn, this allows mobile devices to know where they are in the virtual world. As a result, it can present the user with digital material, related to that place (Cha...... middle of paper ......continue to use these tools to provide training. The exploratory and nascent nature of augmented reality, is a good solution to address such challenges. More perfectly, augmented reality is an academic strategy that seeks an environment in which it will be the most effective device among the selection of techniques available to educators. The studies covered use augmented reality to guide and replicate the powerful and complicated capabilities of finding and correcting errors within a real physical atmosphere The task of developing collaborative experimental analyzes in and out of classrooms may be the best academic problem solved by augmented reality. However, researchers must proceed exploring how this strategy could ameliorate other persistent academic problems while recognizing its inevitable limitations within the growing atmosphere of teachings (Liu, et al.).
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